MoCap Animation Reel
MoCap Animation Reel Breakdown
-“Ratchet & Clank Rift Apart” | Full keyframe performance for all characters and props.
-“The Last of Us Part II” | All character mocap performance polish for body and face.
-“Horizon Forbidden West” | All character mocap performance polish for body/face. Char-to-char contact polish and keyframing.
-“Ratchet & Clank Rift Apart” | Full keyframe performance for Ratchet and the ‘parade float’.
-“The Last of Us Part II” | All character body/face polish. Environment, prop & char-to-char interaction polish/keyframing.
-“The Last of Us Part II” | ‘Ellie’ mocap body/face polish. Keyframed guitar(&strings) interaction with hands and body.
-“Kubo and the Two Strings” | ‘Monkey and Beetle’ Face animation only.
-” Captains Log: Treez” | Full keyframe performance and composite.
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Music: “Can’t Leave the Night” by: BADBADNOTGOOD
Keyframe Reel
Keyframe Reel Breakdown
- “Ratchet & Clank Rift Apart” | Full keyframe performance for all characters and props.
- ” Captains Log: Treez” (personal study) | Full keyframe performance and composite.
- “Ratchet & Clank Rift Apart” | Full keyframe performance for Ratchet and the ‘parade float’ vehicle.
- “Kubo and the Two Strings” | ‘Monkey and Beetle’ keyframe face animation only.
- “Milchick’s March” (personal study) | Full keyframe performance. (WIP)
- “Captains Log: Treez” (personal study) | Full keyframe performance and composite.
- “Crated Habgoblin” (personal study) | Full keyframe performance. (WIP)
- “Missing Link” | Keyframe face animation for ‘Lionel, Susan, Adelina’.
- “Asura” | Full keyframe flying animation for the winged creatures to adhere to live-action plate performances.
- “Ratchet & Clank Rift Apart” | Full keyframe performance for all characters, vehicles and props.
- “Game Night” (personal study) | Full keyframe performance for all characters and props.
- “Missing Link” | Keyframe face performance for ‘Lionel’.
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Music: “The Ballad of Ambrose and Gunnel” – Theodore Shapiro
Project Show Reels
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